Projects

Random Respawn

Example Python plugin using PyPlugins to customize Minecraft respawn locations with random offsets.

Project status: Archived

A small Python plugin built on PyPlugins that changes non-bed respawn locations using configurable random offsets around a world spawn point. It listens for the respawn event, preserves bed respawns, and lets the server operator configure the X and Z limits.

The implementation illustrates a focused use of the loader’s event and configuration helpers. It does not perform terrain-safety checks at the destination, and compatibility with current server versions has not been verified.

This example is archived in the portfolio because its PyPlugins dependency is archived. It is not a claim of deployment on a particular server, and no current support is implied.